
I currently work at Probably Monsters on the recently announced Hidden Grove team. While the game itself is still unannounced, I can best describe it as a team-based competitive multiplayer adventure. Most of my work is still under NDA but I can briefly describe my responsibilities as creating:
- PvEvP gameplay spaces, including layout, content placement, and encounter design
- world objects and puzzles for use in face-paced, adventure-themed gameplay, with a focus on teamplay
- a practice/tutorial map, ensuring it struck a balance between clarity and brevity
- improvements to content placement tools